Wednesday, December 25, 2019
Fruition A Long Journey Accomplished - 1476 Words
Bringing this dissertation to fruition was a long journey accomplished only because of the contributed efforts of many. I thank my committeeâ€â€Vance Holliday, Jay Quade, Vic Baker, Barbara Mills, and Jeff Deanâ€â€for all their help, guidance, and encouragement. I feel lucky to have worked under the supervision of such an eminent group of researchers. I especially appreciate my advisor Vance Holliday, who was supportive of my decision to pursue an independent and initially unfunded project. This research was funded by a handful of sources, including the National Science Foundation (NSF Doctoral Dissertation Improvement Grant #1041950; IGERT Fellowship in Archaeological Science [University of Arizona]); the Geological Society of America†¦show more content†¦Similarly, Steve Hall was a steady source of help and encouragement, especially in regard to interpreting Holocene deposits in New Mexico. Karen Adams and Susie Smith were wonderful resources on the botanical side of things. Conception of this research resulted from the convergence of a handful of important influences over the years. Alfred Bodtke encouraged my childhood rockhounding, even inviting me into his home to teach me lapidary work. My undergraduate mentor, D.L. True, inspired a fascination with Southwest prehistory, and Debbie Elliott-Fisk introduced me to Quaternary geology. During my master’s thesis work, Vance Haynes instilled the importance of meticulous chronometric control and fieldwork , and Bill Bull’s enthusiasm about climatic geomorphology was contagious. Finally, Carla Van West, Ed Huber, and Jeff Homburg introduced me to the Carrizo Wash area as part of a contract archaeology project. Obtaining permits for conducting fieldwork required navigating governmental bureaucracy, and Brenda Wilkinson (BLM), Dave Simons (BLM), and David Eck (NM State Land Office) provided invaluable help getting through the required process and paperwork. Spending extended periods of time in the field was unequivocably the most enjoyable part of my dissertation work. Our chow mix Zoi was an enthusiastic field hand, and she kept me safe and
Tuesday, December 17, 2019
A Wall Street Journal Article Essay - 1529 Words
In a Wall Street Journal article, Jeanne Whalen (2015) notes, â€Å"Drug prices in the U.S. are shrouded in mystery, obscured by confidential rebates, multiple middlemen and the strict guarding of trade secrets.†In other words, the exact cost to research, develop and bring a specific new drug to market is not made public by U.S. drug companies, and neither is the profit earned on a particular drug. The fact that there are so many players in the supply chain, and these players often have confidential contracts in place with the drug companies, makes it difficult to assess whether or not a drug’s price fairly represents it value. Although terms such as â€Å"fair†and â€Å"value†may be argued as meaning different things to different people, the growing uproar from patients, federal and state governments, physicians, and insurers indicates that the pricing practices of U.S. drug manufacturers have reached a tipping point, with some drug prices being termed â€Å"price gouging.†Because of the secrecy and complexity of our free-market based drug pricing system in the U.S., there are no real protections to ensure that price gouging of patients is mitigated. In contrast, many European nations, which have national health insurance programs funded by the taxpayers and charge little to nothing for prescription drugs, have drug coverage systems which include controls that safeguard the system from price gouging. The call for â€Å"rational drug pricing†is a concept that is gaining momentum in the U.S.Show MoreRelatedA Wall Street Journal Article Analysis1287 Words  | 6 PagesIn an ever changing world we have seen the number and complexity of languages become reduced. In a Wall Street Journal article entitled What the World Will Speak in 2115, John H. McWhorter advocates for the world to see these changes as necessary and a way for communication worldwide to become more efficient and simplified. McWhorter shows how langu age has been streamlined for centuries as a way for citizens to adapt rather than viewed as an extinction of culture. Modern English is likely to becomeRead MoreGeneral Overview Of The Article The Wall Street Journal 1452 Words  | 6 PagesGeneral Overview of the Article The Wall Street Journal published an article on November 21st, 2016 by author Sue Shellenbarger about issues concerning sponsored contact and todays school aged generation. The article, â€Å"Most Students Don’t Know When News Is Fake, Stanford Study Finds†, is based on the results of a Stanford Study that was conducted between June of 2015 and June of 2016. The study found that 82% of middle school students couldn’t differentiate between sponsored content and real newsRead MoreAnalysis Of The Article A Great Statement On The Wall Street Journal Essay1058 Words  | 5 PagesDarnell Davis Dr.Esquvail English Comp 1 Research Paper Mark Peters and Douglas Belkin make a great statement in their wall street journal article â€Å"Surprising Finding on Two-Year Vs Four-Year Degree’s†it states a â€Å"college degree is worth the investment†. Most of the time it is not about what kind of grades you will get or what college your accepted into, it is all about perception, including financial issues, level of independence and wheatear or not a major is already determined. Meanwhile,Read MoreAnalysis Of The Article Wall Street Journal Reporter Calvin Lee762 Words  | 4 PagesInterview 1 Wall Street Journal Reporter: Calvin Lee Sarah Herbert and spouse, Woodson (Couple) Montgomery Resident White Ethnicity Attitude towards the Boycott: FOR Famous for supporting the blacks, despite the tension between the two ethnicities and the majority attitude of the whites opposing the boycott. Their lives were at total risk, from ostracism to threats on their loves. INTERVIEWER: Mr and Mrs Herbert, can you please tell us why you chose to be involved in the Boycott? SARAH HERBERT:Read MoreSupply and Demand Essay example1735 Words  | 7 Pagesthe gender of a child before pregnancy and people are satisfying that demand by infertility specialists. The Ventura County Star recently published an article about this subject titled â€Å"Lab Methods Help Parents Pick Babies’ Gender†. This article describes how and why there has been an increase in demand even though there are ethical issues. The article states, â€Å"‘People want it. It’s legal,’ said Dr. Michael Feinman, medical director of HRC Fertility offices in Westlake Village and Encino. ‘In a competitiveRead MoreMajor Economic Journal : Business And Economics Journal907 Words  | 4 PagesBusiness and Economics Journal The first journal I found was Business and Economics Journal which is an open access publisher. The main side gives an overview of useful links like most viewed article, indexing and archiving, eBook etc. Followed by article recommendations based on categories: †¢ Accounting †¢ Business Management †¢ Economics †¢ Finance †¢ Management †¢ Marketing Pursued by a tweet section, Editor Board, and other important information. Nevertheless, this webpage representsRead MoreEssay about Unemployment vs. Inflation895 Words  | 4 PagesUnemployment or Inflation Wall Street Journal Assignment #1 Unemployment and inflation have an inverse relationship meaning that as one increases, the other decreases. According to the textbook, an ideal situation for the Federal Reserve would be to achieve both a low level of unemployment and a low level of inflation. After the 9/11 attacks in New York, the United States was put in a tragic financial crisis that led to the recession in 2008. While the debate for the causes of the 2008 recessionRead MoreShould People Believe in Global Warming?1132 Words  | 5 Pagesbecomes more critical. Since global warming is a severe problem in the world, Bill McKibben wrote the article about the climate change, â€Å"The Reckoning.†He tells that people need to care the three important numbers that relate to global warming. He suggests people to know who make carbon dioxide and what are some effects on the atmosphere. On the other hand, The Wall Street Journal published the article, â€Å"No Need to Panic About Global Warming,†which tells people not to worry about it and actually carbonRead MoreBusiness Communication : Developing Leaders For A Networked World Essay933 Words  | 4 Pagesone should consider in evaluating quality data: reliability, relevance, adaptability, expertise, and biases. The five data sources I chose were the Wall Street Journal, CNN, Fox News, JSTOR, and Seth’s blog. The primary reason these sources attract me are for their political and economic information. My primary source would be the Wall Street Journal. I read it for its economic and political issues. This source has been proven to be reliable. The newspaper is the most circulated in the United StatesRead MoreEssay about Tourism in Hawaii1393 Words  | 6 Pagesdestruction (Trask 260). Haunani-Kay Trask uses rhetoric to discuss these harmful effects in her essay Tourist, Stay Home in order to persuade her readers into believing that tourism can actually be a bad thing for an economy. On the other hand, in his article Surfs Up for the Economy in Hawaii, Jim Carlton uses his own form of persuasion to inform his readers of the benefits that Hawaii is receiving from its present tourism boom. While both authors argue their opposing views, they are using the ethos
Monday, December 9, 2019
Nobody Knows What Will Be New For Gamers â€Myassignmenthelp.Com
Question: Discuss About The Nobody Knows What Will Be New For Gamers? Answer: Introduction Game console industry has a prominent place in the market. This market is very impulsive as nobody knows what will be new for the gamers. There are no of companies which are very lovable for the game lovers. Microsoft which makes Xbox, Sonys product play station and Nintendos Wii are the famous examples. Companys main focus is on the buyers which seek for the technological media and entertainment (Voida Greenberg, 2011). The personal computers makers are being completed by the Xbox industries and other multimedia producers. Purpose Game console industries have created its own technical world which is a matter of attraction for the gaming costumers. As the population is growing day by day, more and more people are in the society who seeks for the entertainment; people do have free time which they find quite boring (Voida Greenberg, 2011). The technology industry is almost un limited because one can't even imagine that what is the next in the industries and also when it comes to the gaming industries it is really adorable we are not any having such technologies which are virtual but also it a love for the persons who spend more time with gaming consoles (Sarabia-Sanchez, 2005). The speed power and memory are continuously changing in every 18 months with a constant price. The meaning of this is that in every 18 months the gaming console market changes its products. It has been predicted that the gaming console industry will face a sharp decline by 13%; it was predicted by the Technavios research analyst. Since the gaming industries are facing different challenges, shifting of the gaming experience from the console based games to the two online gaming, mobile gaming, and other gaming platforms. This shift is due to the fitting of the video games into personal computers and popularity of smart phones (Sarabia-Sanchez, 2005).With experience in developing the new gaming products with ability to create gaming good gaming experience, advance technology, and low-cost effect the gaming console markets most, good markets provide the way best chance for teamwork and expansion for this industries (Voida Greenberg, 2011) Situation of purchasing High technology is used in the console with there high specification nad use of new technology, so it considerd as the masterpiece of technology. Wherever the Playstation 3 is available in two modules one is it has 20 GB hard disk drive (HDD), second is primium with 60 GB HDD. The common thing in both the version is 60 GB HDD.Blu-Ray Disc for High Definition movies, the Cell chip, Giga-bit Ethernet for high speed Internet-connection, and an HDMI connection for optimum output on HDT (Voida Greenberg, 2011). Premium edition ahs some more features such as memory storage devices (Memory stick, SD) and Wireless connectivity. Despite all the challenges in the industries the gaming console industries is continuously trying to increase the features in its gaming console (Sarabia-Sanchez, 2005). Target markets The video entainment market is incresing day by day, it had grown 4 percent whithin the period of two years. All of them are facing very tough comptition in the market many subsitutes for the console have been grown (Sarabia-Sanchez, 2005). The market in early times for games was in the shopping arcade, which there increases the games and those games could be played in public places by a paying small fee. Considering the huge demands of the gaming market, many companies started to push the effort to get better products and to grasp the largest portions of the market such as Play Station, X Box which are the products of some of the great companies like Microsoft and sony. The costumers are divided into different segments they are the main source for the entertainment industries which are 36% (Sarabia-Sanchez, 2005). The companies, mainly focus on the group which seeks the consol gaming only way for the entertainment. And this happened because organizers of the manufacturing industries unstated about the needs and demands that people that what they require which is most suitable for them. They not only accomplish them, but also they create a product that helps to create a need for the costumers (Carrigan Attalla, 2001). The Cultural distinction, the demand of the people the company has to satisfy the Customer in any way possible. The game establishment has slowed down during the year passed due to the recession. This may for the time being slow down the growth of the industry as costumers are worried about their spending. Although there may be no good funding available, a set of games is still being created because development a game is not as much difficult as we think (Carrigan Attalla, 2001). A prominent company Apple has created a scheme so that anybody can develop a game and he or she can upload his developed game into to the apple app store and can earn money from it. This encourages many of self-governing game developers to create new games every time wh en they start to the development of the game. Astonishingly, these autonomous game developers are giving up a tough competition for big companies such as Nintendo, Because Apple releases irresistible product of game more than more than 9,000 at this summit and since each of these game price significantly less than those which are produced by Nintendo, furthered more the Sony is concentrated on the costumer loyally (Yap Yazdanifard, 2014). The internet is the solution for these "gamers makers achievement in the novel age of gaming industries as most consoles now bear online trait to allocate video games from side to side on the internet that is open to free creators (Heng, 2009).P23 involves the consumers who required the new high technology. The gaming industry is a boom as an increase in the number of users for the games are involved in the different mobile, video console, and online internet games (Heng, 2009). Today the online games are located to the preferred canal for gamers who play as online gamers which enable players to play anywhere and anytime with whom they like to play with. Customer check is always a minor alarm for studios because the continued development of the field, plan, and the start of a game are the one pouring up the numbers of the games in the market (Heng, 2009). As an outcome, in conditions of customer hold, gamers are regularly disappointed by some issues. Their elevated prospect is not met as makers are the unmoving view of the cast list of the product even though the required always for customer sustain and gamers dont have the endurance to stay when a matter comes (Yap Yazdanifard, 2014). Factor that affects the decision making of costumer Consumers behaviour is a physiological procedure and is related to the emotions of the consumer. In this process the consumer starts with whether the need product or not, and then find a method or a medium of solving these needs, makes purchase decisions like preparation, whether he would buy product or not buy a certain product, and then confirm the Information, notes down a preparation and then outfit theplan of making the pay for certain products. It has become more and more difficult for game makers to produce and maintain product faithfulness; client support is the chance investment in the possible level thats making up in the gaming business (Li, 2016). Moving the completion of customer support is necessary. In gaming business equation it should not be forgotten that satisfaction is connected to revenue giving behaviors of the industry, including the chance of the player to buy a game online or offline. A rising player base requires pleased players who are probable to advocate the game to other future players (Li, 2016). Customer support will give you more concurrent connections with players which are another conduit for getting precious and opportune and feedback on your product. Shown that you really get your viewers and value their purchaser experience which preferably will relocate into brand devotion uphill of millions of subscribers were paying less fee a month to play the online game (Li, 2016). Group Influence Group Influence can also affect the plan or decision made by the costumer, groups are family members, age group, immediate relatives and the minor influential group consisting of neighbours and associates are seen have a better influence on the purchasing decisions of a buyer. And since the gaming world has established itself teeter at the border of a financial precipice. In the first eight months of this year, retail sales of video games plummet 20 percent in throughout the world. That followed a dreary presentation in past years whensales fell 20 percent (Grewal, Cline Davies, 2003). An analysis ofthe condition of the markets this year said it was likely that it would be the most horrible year for trade game console software and hardware sale (Grewal, Cline Davies, 2003). The stressed economy has surely been an issue in the turn down, particularly bearing in mind that young men long a centre spectators for games were it strike so rigid throughout the recession. Another growth wil l sound recognizable to anybody who once had a pleasing evidence collection the democrats, troublesome effect of less costly digital downloads has distorted the commerce replica (Li, 2016). Purchasing power: Consumer behaviour is influenced by the Purchasing power of any consumer. The consumers firstly see the purchasing ability on them before making a decision to buy any products or services v. The product can or cant be excellent, but if it fails to meet the buyers buying ability, it will have a towering impact on it its sales. Segmenting customers on their retail capability would help in formative eligible customers to attain the better result. Marketing Campaigns The commercial plays a better role in affecting the purchasing decisions by customers. They are believed to bring about a huge shift in marketplace shares of the spirited industry by affecting the purchasing decisions of customers (O'Brien Ahmed, 2015). Economic Conditions Customer expenditure decisions are to be very much affected by the financial situation customary in the marketplace (O'Brien Ahmed, 2015). This holds accuracy, particularly for purchases houses and different family appliances. Culture is a very important and multifaceted faith of human behaviour which includes the different aspects of human society, the deeds of the culture, its values in society and ethnicity (O'Brien Ahmed, 2015). Culture is examined as it is a very important factor that effect of the buyers conduct. The life cycle of the product include the four variant stages The customer is known to the ultimate user of the product and the services which are being available in the marketplace. Purchasing decision of the end user and the customer behaviour largely impacts the market strategies according to the consumer needs (O'Brien Ahmed, 2015). The decision making of the consumer depends on certain factors which are the product requirement, decision regarding the product purchasing, valuation of the substitutes for the merchandise, research related to information, recognition of the issue, evaluation and purchase associated properly before the purchase (Gamson, 2013). In the first stage, there is a slow increase in the growth of the product sale as the introduction of the product in the market. In certain countries game console, PS 3 is located already in the central point of the stage, for the reason that several game-console fans and lovers ordered the game PS 3 in progress for becoming the primary consumer for the game (Gamson, 2013). The second stage of the product life cycle is the growth stage; during this period, the acceptance of the product in the market is recognizable and the quantity of the units related to the sales increases (Bhander et. al, 2003). Primary user account about the merchandise positively and other customers are fetching inquisitive. The third stage is the maturity stage, as in this stage the growth of the sales slowdown as the product achieves the acceptance by nearly everyone buyers (Bhander et. al, 2003). In the fourth stage of decline, the majority of the probable buyers already have the product and therewith a number of sale decreases (Bhander et. al, 2003). Diverse promotion strategies are essential for every stage of the product life-cycle. At the time of the purchase of the product with the availability of certain different choices, many decisions are also to be taken related to the purchasing of the product. Such huge selections of the products and the given exceptional character of the product which may or may not be at variance with additional products, this lead the decision of the consumer to be planned out carefully (Bhander et. al, 2003). And such a concept of the decision making in the purchase of the product is known as the Consumer Decision-Making process The factor influencing the decision making process of the consumer is the inputs related to the marketing controls. The youngsters encompass the huge market of the products related to the gaming console of the different consumer brands. Accordingly, the enormous budgets related to the marketing are targeted for the group (Mihart, 2012). This was also evidenced in one of the USA facts where it is noticed that the expenditure of the advertisement for the targeted teenager's category has resulted in growth US$2 billion in 2000 from the US$100 million in 1990 (Mihart, 2012). Product - The gaming console appeal is majorly focused and also seen majorly in the male teenager market (Mihart, 2012). Consequently, the feature of games 'shoot 'em up' and soaring action such as in God of War' and 'Crisis Zone', that fulfils the customer's motivational needs (Mihart, 2012). Company Sony has in recent times rationalized the 'fun' factor of the gaming console product with the addition of the motion sensor controllers. Additionally the gaming console offers the consumers with the highly developed audio and visuals as compared to the other console game (Mihart, 2012). Price Price strategy of the company is also to constantly adopt an antagonistic strategy of the price discounting on the gaming console product. The adolescent market, which is targeted by the gaming console is been actively seen to seek the value related to the money (Huang Kuo, 2012). Place Nowadays the youngsters as a result of the increased e- commerce strategies, research and purchase the products online. Online searching gives them the easy accessibility of the products at their finger tips (Kanagal, 2016). Teenagers are now becoming customers at the earlier stages as compared to the older generations and are concerned to get the best worth for wealth for any precise purchase that was attaining the best transaction or worth with respect to a precise buy (Kirriemuir, 2000). For some young people, this was expenditure the least total of money for a buy. Adolescent customers are always kept looking for various online sources of news/information before they buy anything (Kanagal, 2016). Still, if they buy nothing from the segment of online, they more often than not gather information from the internet segment of online before going to shop anything in from the substantial stores. Sony sells its famous and well known PlayStation software and hardware online from i ts individual website plus from the specialist online shops like the Play.com and Amazon (Kanagal, 2016). However, the uppermost quantity of their sales at a halt come from vend shops such as Tesco, Comet, and Game. Promotion - The advertising mix, mainly, promotion, has a thoughtful effect on customer behaviour. The lesser aged/younger customers in Sony PlayStation's objective addressees have full-grown up in the 'digital age' plus their use of advertising messages has grown-up with the amplified assortment of the media accessible to them at all times (Grewal, Cline Davies, 2003). the study has revealed that this collection, by and large, finds conventional media such as radio and newspapers to be mainly irrelevant. It, in addition, finds that, though they watch a too much of the TV this is lessening due to the accessibility of more discriminating ways of considering their preferred shows like watching them online (Kirriemuir, 2000). Young persons are distant more probable to be prejudiced in their purchase behaviour from first to last what they are open to the elements of online. Though, they do not like disturbing publicity aimed at them during these advertising media (Heng, 2009). In their study newspaper 'Theories of the Attitude Change' (1992) Unnava, Petty and Strathman, consider that publicity does certainly influence client behaviour (Chatzidakis Mitussis, 2007). It achieves this by altering the way that the present customer beliefs are evaluated. The similar authors have formed an ELM which stands for the Elaboration Likelihood Model of influence which suggests that, if their attitude is transformed by publicity these change in is probable to persist going presumptuous (Chatzidakis Mitussis, 2007). Hence, publicity clearly has a main role to participate in altering and to consolidate the previously held attitude to manufactured goods such as Play station and also perhaps generating faithfulness to the Sony product in the longer expression (Apisitwasana,et.al, 2017). The similar investigation also proposes clients who find publicity messages 'relevant' will squander longer dispensation that communication that, in turn, can ground change in approach and actions (Chatzidakis Mitussis, 2007). PlayStation publicity typically emphasises the technological merits of a depress. The commercials exhibit scenes from sports competitions which show the advanced merits and are extremely pertinent to the adolescent buyer of the PlayStation. The well organised and worldwide known company Sony also has definitely established its clutch of the require for notice in its marketing performance (Grewal, Cline Davies, 2003). Its publicity for the PlayStation has commonly featured arresting imagery which has over and over again sparked an argument. In adding up to this, Sony now use the online technique as the forefront of the PlayStation promotional scheme Brand character and status - Young persons are bombarded with advertising communications about the significance of brand and representation, to a greater extent, here it has strongly prejudiced their purchasing actions and also has the way in which they meet people with the adults and with their aristocracy, refer the child psychologist Allen Kanner in the year 2004 (Wilson, 2017). PlayStation and Sony both have a sturdy brand name in the open trade marketplace Recommendation: Each and every contact aim between the product and the customer, from publicity to point of acquiring, when performing synergistically, has the possible to set up a common sense of a belong to the customer. This may outcome in reiterate buy and the enterprise of an association between the maker and the customer. Gaming console to focus on the better consumer environment which may create the positive area of sales as the youngsters love to conform such things to their references and exert a lot of involvement in the decision making process related to such areas of purchasing such as a game console. Summary: Hence, the gaming console market is extremely precious and spirited. The console brand that costume buys is powerfully prejudiced by both mental and advertising factor and also by the customer surroundings. The marketing activities related to the gaming console play a vital role on the certain physiological needs of the consumer for gaining the consumer attention and influencing the decision of purchase. References Apisitwasana, N., Perngparn, U., Cottler, L. (2017). Gaming Addiction Situation among Elementary School Students in Bangkok, Thailand.Indian Journal Of Public Health Research Development,8(2), 8. https://dx.doi.org/10.5958/0976-5506.2017.00073.0 Bhander, G., Hauschild, M., McAloone, T. (2003). Implementing life cycle assessment in product development.Environmental Progress,22(4), 255-267. https://dx.doi.org/10.1002/ep.670220414 Carrigan, M., Attalla, A. (2001). The myth of the ethical consumer do ethics matter in purchase behaviour?.Journal Of Consumer Marketing,18(7), 560-578. https://dx.doi.org/10.1108/07363760110410263 Chatzidakis, A., Mitussis, D. (2007). Computer ethics and consumer ethics: the impact of the internet on consumers' ethical decision-making process.Journal Of Consumer Behaviour,6(5), 305-320. https://dx.doi.org/10.1002/cb.223 Gamson, W. (2013). Games Throughout the Life Cycle.Simulation Gaming,44(5), 609-623. https://dx.doi.org/10.1177/1046878113503301 Grewal, R., Cline, T., Davies, A. (2003). Early-Entrant Advantage, Word-of-Mouth Communication, Brand Similarity, and the Consumer Decision-Making Process.Journal Of Consumer Psychology,13(3), 187-197. https://dx.doi.org/10.1207/s15327663jcp1303_01 Heng, S. (2009). A Serious Business with Plenty to Play for: The PC, Console and Mobile Gaming Sector.SSRN Electronic Journal. https://dx.doi.org/10.2139/ssrn.1463321 Huang, Y., Kuo, F. (2012). How impulsivity affects consumer decision-making in e-commerce.Electronic Commerce Research And Applications,11(6), 582-590. https://dx.doi.org/10.1016/j.elerap.2012.09.004 Kanagal, N. (2016). An Extended Model of Behavioural Process in Consumer Decision Making.International Journal Of Marketing Studies,8(4), 87. https://dx.doi.org/10.5539/ijms.v8n4p87 Kirriemuir, J. (2000). The console market.Virtual Reality,5(4), 236-244. https://dx.doi.org/10.1007/bf01408522 Li, K. (2016). How Language Affects Decision-Making in Social Interactions and Decision Biases?.SSRN Electronic Journal. https://dx.doi.org/10.2139/ssrn.2751041 Mihart, C. (2012). Impact of Integrated Marketing Communication on Consumer Behaviour: Effects on Consumer Decision Making Process.International Journal Of Marketing Studies,4(2). https://dx.doi.org/10.5539/ijms.v4n2p121 O'Brien, M., Ahmed, A. (2015). Threat affects risk preferences in movement decision making.Frontiers In Behavioral Neuroscience,9. https://dx.doi.org/10.3389/fnbeh.2015.00150 Sarabia-Sanchez, F. (2005). Consumer attitudes towards the future and some purchase patterns.Journal Of Consumer Behaviour,4(6), 407-419. https://dx.doi.org/10.1002/cb.27 Voida, A., Greenberg, S. (2011). Console gaming across generations: exploring intergenerational interactions in collocated console gaming.Universal Access In The Information Society,11(1), 45-56. https://dx.doi.org/10.1007/s10209-011-0232-1 Wilson, R. (2017). Target Corporation: Maintaining Relevance in the 21st Century Gaming Market.Kellogg School Of Management Cases,1(1), 1-25. https://dx.doi.org/10.1108/case.kellogg.2016.000332 Yap, C., Yazdanifard, R. (2014). How Consumer Decision Making Process Differ From Youngster to Older Consumer Generation.Journal Of Research In Marketing,2(2), 151. https://dx.doi.org/10.17722/jorm.v2i2.54
Monday, December 2, 2019
Pollution Essays (586 words) - Packaging Materials, Plastics
Pollution very efficiently transmitted through the generally stiff, metallic and therefore resonant structures. One common way of overcoming the considerable nuisance this can cause for the occupants is by absorbing the vibration and actually converting it to heat using viscoelastic polymer materials, typically based on polyurethanes or acrylics. Over the past 20 years, Swedish Acoustic Products -- Swedac -- has built a track record in overcoming noise and vibration problems using this basic technology. Goran Falk, the company's technical director, claims it is possible to reduce noise levels by 50-70% with the right choice of materials and their effective application. Although we have a range of standard products, the skill comes in knowing how best to use them. One also has to keep an open mind about modifying existing products or designing completely new solutions when the conditions require it, he says. Falk believes that sound and vibration suppression should be an integral element of the design of the structure as a whole and not an 'add-on'. For this reason, Swedac offers sound-damping engineering consultancy to ship and offshore platform designers and builders. The company has supplied over 200,000 m2 of sound-damping deck coverings over the past 15 years. These generally consist of a trowel-applied liquid polymer, which, when dry, is overlaid with an SBR latex concrete. If speed of application is an issue, the liquid-applied polymer can be replaced with an adhesively-bonded polymer sheet. Where the requirements are more stringent, for example, in laboratory areas, the company can offer a 'floating floor'. This comprises proprietary sound-damping PVP (plate/viscoelastic polymer/plate) laminate plates laid on top of 50mm of mineral wool (140-150 Kg/m3). The sound-damping plates, which were conceived by Swedac, consist of two layers of steel or aluminium, each 2 or 3 mm thick, separated by a thin layer of viscoelastic polymer. While the performance of this type of system is impressive, even better sound and vibration suppression can be achieved, particularly at the lower frequencies commonly produced by engines, propellers, mud pumps and so on, by combining the floating floor with the company's standard viscoelastic polymer plus SBR latex concrete system (Figure 1). The measured insertion loss, ILv, expressed in dB for this system over a range of frequencies is shown in Figure 2. Emtunga modules Swedac has developed similar but thinner (2 mm total) and lighter PVP laminate plates for attaching to bulkheads to reduce noise transmission between cabins. Emtunga has used these extensively in the construction of accommodation modules. In another variation on this theme, Swedac has supplied single steel sheets to Kvaerner with a layer of viscoelastic polymer that can be easily bonded to an existing steel surface. Kvaerner regularly uses this product on the plinths supporting water injection pumps on offshore platforms. Recognizing that noise and vibration problems may only manifest themselves when structures have been completed and that older vessels may need to be upgraded, Swedac has also developed a cassette damping system for retro-fitting to bulkheads, vessel sides and beneath floors -- essentially anywhere in the noise path -- within ships and offshore platforms. These are simply a narrow steel trough containing viscoelastic polymer into which has been set a series of steel lugs to allow welding to the structure. Swedac supplied its products and services widely in the offshore sector during the 1990s but suffered, like most suppliers, from the downturn towards the end of the decade. It switched its attention to the cruise ship market where it has Political Issues
Tuesday, November 26, 2019
Aldi Supermarket chain
Aldi Supermarket chain Introduction Overview Aldi is a global supermarket chain based in Germany (Aldi, 2013). Aldi was founded by Karl and Theo albretch brothers in 1946. The two had inherited a convenient store from their mother and created a chain of discount food shops Aldi first went global by opening a branch in Birmingham, United Kingdom. Currently, the supermarket chain owns more than 400 stores in the UK alone.Advertising We will write a custom report sample on Aldi Supermarket chain specifically for you for only $16.05 $11/page Learn More Aldi mainly deals in food and drinks, but also sells a range of health and cosmetic products and other low-cost domestic goods. The majority of the products sold by this supermarket chain are own-branded labelled plus a few non-branded products. This system enables Aldi to stock a variety of products similar to other general supermarkets but on a limited space (Aldi Group History, 2010; Fallon, 1987, p. 33; Mitchell, 1991, p. 5). Report Purpose The aim of this report is to carry out an in-depth analysis of Aldi supermarket chain using PESTEL framework and to explore the potential impact of each factor on Aldi, its policies and competitiveness in the UK market. Aldi’s Industrial Analysis: PESTEL framework Political Factors Aldi is a multinational corporation and therefore is greatly affected by the political and legal conditions of individual countries where it operates. The political state of affairs in the UK can be described as steady. The main focus of the current government is recovery from the global financial crisis (Hamilton Ryan, 2012). According to the UK legislation on employment, retail stores are encouraged to provide a wide range of employment opportunities (Balchin, 1994, p. 44). Aldi supermarket chain recognizes the impact of retail chains on social welfare. The company has employed a large number of people without discrimination. Its workforce encompasses people of all walks of life (Mitche ll, 1991, p. 5). Economic factors The economy of the UK is at the moment steady. However, the country has been grappling with relatively high unemployment and uncertainties in the economy. The economy grew by 0.23 % in 2012 and is expected to grow by 1 % this year (2013) (Hamilton Ryan, 2012; BCC, 2012, P. 10). The economic conditions in the UK are a major cause of concern for the retail chain. One of the major causes of concern is the anticipated increase in the unemployment rate. This will result in a decline in the effective demand for numerous products and therefore will affect the general demand of goods in the country (Elearn Training Co 2005). Since the economic factors are way beyond the company’s control, Aldi has started re-organizing its marketing mix with regard to future changes in the economy.Advertising Looking for report on business economics? Let's see if we can help you! Get your first paper with 15% OFF Learn More Socio-cultural fa ctors According to the recent census conducted in the UK, the population of the youth is shrinking while that of the elderly is growing. This will negatively affect the labour market, market demand, and increase in government expenditure services. Ultimately, the UK government will have to cut-down its budget and increase tax to provide these services. Increased expenses due to rising taxes have impelled UK consumers to change their consumption behaviour (Graiser Scott, p. 10). These changes have resulted into more focus on value addition (Graiser Scott, p. 10; Clarke, Bennison Pal, 1997, p. 60). Since consumers are a function of social habit and beliefs, UK consumers have become more enlightened on health matters and their mind-set towards foodstuff. Aldi is currently adjusting its products to take care of the rising demand for organic and healthy foodstuff (Graiser Scott, p. 13). Technological factors Consumers require more expedient technologies while buying goods. Technology plays a major role in improving consumer experience (Faucheux Nicolaà ¯, 1998, p. 243). The most recent technological innovations for retail stores include electronic advertising and electronic shelf labelling. Online marketing has also become more popular. For that reason, businesses have resorted to the use of online channels to attract customers (Faucheux Nicolaà ¯, 1998, p. 244). The developments of many Aldi goods have been influenced by technology. The current technology has benefited both the retail chain and the consumers at large. Aldi has enhanced consumer satisfaction through technology. The use of technology has enabled the supermarket chain to enhance accessibility of goods and services and personalization of shopping. Technology has also helped to improve efficiency of supply and stock operations (Aldi, 2013). Environmental factors Corporate social responsibility significantly contributes in building consumer trust and loyalty. Therefore, many companies have been experiencing a lot of pressure to recognize their obligation to the general public (Schwartz Carroll, 2003, p. 504; Worthington Brotton, 2009). One of the societal matter threatening retail chains dealing in foodstuff is environmental concerns which requires them to act in an environmentally friendly manner. Understanding these issues broadens moral stance. Aldi’s CSR is concerned with the manner through which the organization meets its responsibility to the shareholders via regulations and governance (Faucheux Nicolaà ¯, 1998, p. 246). Aldi has adapted its products with the current policies and regulations related to environmental sustainability (Aldi Group History, 2010). Legislative factors The British market is extremely regulated (Mintel Report, 2011, P. 2). In addition, the EU commission has set up mandatory nutritional regulations for the retail sector. These regulations help ensure that consumers access healthy foodstuff and more balanced diet. These policies and regulations have had a significant effect on Aldi’s performance. Its product meets both local and global standards (Mintel Report, 2011, P. 4).Advertising We will write a custom report sample on Aldi Supermarket chain specifically for you for only $16.05 $11/page Learn More Conclusion Aldi is a global company but strongly depends on the UK market. Though the UK is economically stable, it is faced with various uncertainties. Aldi understands its role in the society and has been striving to meet the demand of both the consumer and the government. Aldi has been able to keep a good rapport with the UK government by implementing politically correct policies. The company has been keeping tab with current socioeconomic changes by adjusting its products and services in accordance with the prevailing trends. In addition, Aldi’s products are environmentally friendly and meet the established standards. References Aldi 2013, Welcome to Aldi. Web. Aldi Gro up History 2010, Company History. Web. Balchin, A 1994, ‘Part-time workers in the multiple retail sector: small change from employment protection legislation’, Employee Relations, vol. 16, no. 15, pp. 43-57. BCC 2012, Policy Marker: Quarterly Economic Survey Q1 2012, British Chamber of Commerce, London. Clarke, I, Bennison, D, Pal, J 1997, ‘Towards a contemporary perspective of retail location’, International Journal of Retail Distribution Management, vol. 25, no. 2, pp.59-69.Advertising Looking for report on business economics? Let's see if we can help you! Get your first paper with 15% OFF Learn More Elearn Training Co 2005, The Business Environment, Elsevier, London. Worthington, A, Brotton, C 2009, The Business Environment, FT/Prentice Hall, London. Fallon, J 1987, ‘Aldis European Stores Offer Price’. Supermarket News, 31 August, p. 33. Faucheux S, Nicolaà ¯ I 1998, Environmental technological change and governance in sustainable development policy, Ecological Economics, vol. 27, pp. 243-256. Graiser, A, Scott, T 2004, ‘Understanding the dynamics of the supermarket sector’, The Secured Lender, vol. 60, no. 6, pp.10-14. Hamilton, S, Ryan, J 2012, U.K. Economy Surges 1% as Britain Exits Recession. Web. Mintel Report 2011, UK Food Retailing. Web. Mitchell, A 1991, ‘Aldi and Gateway Seal Site Deal in Move that Puzzles Supermarkets’. Marketing, 12 December, p. 5. Schwartz, M S, Carroll, AB 2003, ‘Corporate Social Responsibility: A Three-Domain Approach’, Business Ethics Quarterly, vol. 13, no. 4, pp.503–530.
Saturday, November 23, 2019
How to Write a Literacy Narrative
How to Write a Literacy Narrative I first learned to read at the age of three while sitting on my grandmother’s lap in her high-rise apartment on Lake Shore Drive in Chicago, IL. While flipping casually through Time magazine, she noticed how I took a keen interest in the blur of black and white shapes on the page. Soon, I was following her wrinkled finger from one word to the next, sounding them out, until those words came into focus, and I could read. It felt as though I had unlocked time itself. What Is a â€Å"Literacy Narrative?†What are your strongest memories of reading and writing? These stories, otherwise known as â€Å"literacy narratives,†allow writers to talk through and discover their relationships with reading, writing, and speaking in all its forms. Narrowing in on specific moments reveals the significance of literacy’s impact on our lives, conjuring up buried emotions tied to the power of language, communication, and expression. To be â€Å"literate†implies the ability to decode language on its most basic terms, but literacy also expands to one’s ability to read and write the world - to find and make meaning out of our relationships with texts, ourselves, and the world around us. At any given moment, we orbit language worlds. Soccer players, for example, learn the language of the game. Doctors talk in technical medical terms. Fishermen speak the sounds of the sea. And in each of these worlds, our literacy in these specific languages allows us to navigate, participate and contribute to the depth of knowledge generated within them. Famous writers like Annie Dillard, author of The Writing Life, and Anne Lammot, Bird by Bird, have penned literacy narratives to reveal the highs and lows of language learning, literacies, and the written word. But you don’t have to be famous to tell your own literacy narrative - everyone has their own story to tell about their relationships with reading and writing. In fact, the Digital Archive of Literacy Narratives at the University of Illinois at Urbana-Champaign offers a publicly accessible archive of personal literacy narratives in multiple formats featuring over 6,000 entries. Each shows the range of subjects, themes, and ways into the literacy narrative process as well as variations in terms of voice, tone, and style. How to Write Your Own Literacy Narrative Ready to write your own literacy narrative but don’t know where to begin? Think of a story linked to your personal history of reading and writing. Perhaps you want to write about your favorite author or book and its impact on your life. Maybe you remember your first brush with the sublime power of poetry. Do you remember the time you first learned to read, write or speak in another language? Or maybe the story of your first big writing project comes to mind. Make sure to consider why this particular story is the most important one to tell. Usually, there are powerful lessons and revelations uncovered in the telling of a literacy narrative.Wherever you begin, picture the first scene that comes to mind in relation to this story, using descriptive details. Tell us where you were, who you were with, and what you were doing in this specific moment when your literacy narrative begins. For example, a story about your favorite book may begin with a description of where you were when the book first landed in your hands. If you’re writing about your discovery of poetry, tell us exactly where you were when you first felt that spark. Do you remember where you were when you first learned a new word in a second language? Continue from there to explore the ways in which this experience had meaning for you. What other memories are triggered in the telling of this first scene? Where did this experience lead you in your writing and reading journey? To what extent did it transform you or your ideas about the world? What challenges did you face in the process? How did this particular literacy narrative shape your life story? How do questions of power or knowledge come into play in your literacy narrative? Writing Toward a Shared Humanity Writing literacy narratives can be a joyful process, but it can also trigger untapped feelings about the complexities of literacy. Many of us carry scars and wounds from early literacy experiences. Writing it down can help us explore and reconcile these feelings in order to strengthen our relationship with reading and writing. Writing literacy narratives can also help us learn about ourselves as consumers and producers of words, revealing the intricacies of knowledge, culture, and power bound up in language and literacies. Ultimately, telling our literacy stories brings us closer to ourselves and each other in our collective desire to express and communicate a shared humanity.​ Amanda Leigh Lichtenstein is a poet, writer, and educator from Chicago, IL (USA) who currently splits her time in East Africa. Her essays on arts, culture, and education appear in Teaching Artist Journal, Art in the Public Interest, Teachers Writers Magazine, Teaching Tolerance, The Equity Collective, AramcoWorld, Selamta, The Forward, among others.
Thursday, November 21, 2019
Business law Essay Example | Topics and Well Written Essays - 1500 words - 18
Business law - Essay Example This move to liquidate the company led to the case at hand since the unsecured creditors claimed that the company did not clear its debts before it became insolvent. Salomon claimed that he did not owe anyone since the company is a separate legal person as indicated in the company rules thus no shareholder is responsible for any debts of the company. The creditors filed a case against Salomon claiming that although the company had been incorporated Salomon held almost all the shares thus he should be responsible for the debts by the company. The court discredited these assumptions since the incorporation was proper and abide by the company’s rule thus the number of shareholders did not change the fact that this was a limited company and no longer a sole proprietorship. This was one of the most heated cases at the close of the 19th century, but Lord Mac-Naghten claimed that the law governing the limited companies had to be followed. He stated that in any company’s liquidation, the creditors should be given preferential claims of assets but since this was not the case in the liquidation of the company. The law at the time did not state anything of the sort, and the debenture holders had claimed everything from the liquidation (Campbell, 2007). This rule is under Companies Act section 6 formed in 1862. It claims that seven or more people can join and form a company under it. This rule was made to end frauds from unregistered limited companies (Campbell, 2007). This law states that a limited company is a separate legal person can sue or be sued. This means that any malicious activity or fraud cases associated with the company, the plaintiff can only sue the company but not the shareholders. The company is also mandated to sue anyone violating its rights, since this rule has made it an artificial person who is recognized by the law. Over the years, the Companies Act has been amended to ensure that the shareholders and directors of the companies
Tuesday, November 19, 2019
Amendment rights Essay Example | Topics and Well Written Essays - 1000 words
Amendment rights - Essay Example This is because the window is viewable by anyone one walking along that street. For example in Katz v. United States, a case ruled by the Supreme Court that there was no search if a person has an expectation of privacy and this expectation should be reasonable. For this case, if a police officer looks through the garbage, this cannot be termed as a search since there is not expectation that the garbage is private. The Congress has already placed statutory restrictions on incidents like when a police officer monitors telephone numbers dialed by individuals. At one time, the Supreme Court ruled in the case of Florida v. Riley, where police officers had hovered above a suspect's house with a helicopter and conducted surveillance. There can be no expectation of privacy in illegal activities. For example where a police officer uses a drug sniffing dog to investigate an illegal activity is not a search. Under certain circumstances, it is not necessary for warrant for a search or seizure. For this case, the police officer must have a probable cause that makes him believe that the object in question is contraband before the search and seizure. There is search without a warrant on open fields if at all; the person conducting his activity in the open field had no reasonable expectation of privacy. ... There is search without a warrant on open fields if at all; the person conducting his activity in the open field had no reasonable expectation of privacy. For this case the meaning of 'open field' doctrine is expanded so that it includes any open space. For example in a case that was ruled by the Supreme Court that there was no search where the police had ignored a "no trespassing" sign when they entered the suspect's land without a warrant and as they walked through a path to the interior, they discovered he had planted marijuana in his land. The Supreme Court ruled in this case of Oliver v. United States that no search had taken place at the suspect's land. At time, there are exceptions to the warrant requirement for example in case the police officer suspects that the accused is likely to destroy evidence. For this case, the police officer is permitted to search and seize the suspect's property for evidence without a warrant. According to Supreme Court, individuals have reduced expectation of privacy while driving in their vehicles since the vehicles are not repositories of personal effects nor do they serve as a residence place. However, the automobiles are not supposed to be randomly stopped to be searched without a probable cause or reasonable suspicion of criminals driving in it. The police officer for this case is allowed to extend the search to any part of the vehicle where they believe weapons or drugs could be hidden. They may also extend their search to the passengers if there is a probable cause to search them if he suspects that they may hiding drugs or any harmful weapon. If a person has not been arrested and it appears that he has to be searched, then the search
Sunday, November 17, 2019
Intrinsic Motivation Essay Example for Free
Intrinsic Motivation Essay Second Language Acquisition (SLA) is learning development in which people acquire a new language – more commonly known as â€Å"second language†in addition to their native tongue. The second language is often referred as â€Å"target language†or â€Å"L2†. In addition, second language denotes any new language learned after early childhood years. This means subsequently languages learned – i. e. third or fourth language is still referred to as second language. A number of personal and environmental factors may affect the decision to learn a second language. Examples of such factors include family influences, social groups or peers, teachers, school, age, and self-concept. An individual may pursue a study on acquiring a second language skill for various reasons and motivations. In a study of UK and European students, it has been stated that the reasons a student pursues a study a foreign language are the following: 1) to be able to develop a career advantage for opportunities in the future; 2) a students personal inclination to learn the language; 3) to be able to learn and appreciate to cultural differences; 4) for an enhanced comprehension of the culture where the language is used; 5) and to be able to reside in nations where the language is used. The current teacher booklet aims to help the SLA teacher increase the intrinsic motivation of SLA learners by presenting sundry topics, including attitudes and motivation in second language learning; clarifying erroneous beliefs about language learning; what the SLA teacher ought to focus on: sources of language anxiety; the learning environment as source of language anxiety; variables of self-confidence; socio-psychological issues of language anxiety and self-confidence; instructor-learner interaction and classroom procedures; and interpretation of educator beliefs on language learning. Attitudes and Motivation in Second Language Learning In the book Attitudes and motivation in second language learning, Gardner and Lambert (1972) have identified Integrative Motivation and Instrumental Motivation as the common reason for a student’s desire to study a second language. In the context of language learning, a learner may pursue the study of English such as a second language because of one’s desire to work in abroad as well as for travel purposes. The learner’s practical rationale for acquiring a second language is referred to as instrumental motivation. On the other hand, a person may pursue the study of English language in order to successfully integrate within the community where one is currently living. The learner’s purpose can be referred to as integrative motivation. Following a learner’s utilitarian purpose, the clear benefit of acquiring English as second language is to have a competitive edge in the labor market. Such skills are very valuable as businesses are increasingly becoming global. In fact, professionals who are fluent bilingual speakers have the competitive edge compared to monolingual speakers. In addition, travel and migration of people has becoming a growing trend in recent years prompting a necessity to understand and integrate within the society which one lives in. Given that there a significant number of SLA learners, it is worthwhile to examine how the teacher may be able to increase the confidence and intrinsic motivation and lessen the anxiety of the SLA learner. Clarifying Erroneous Beliefs about Language Learning Horwitz, Horwitz Cope (1986) believe that the problem of anxiety and the accompanying erroneous beliefs about language learning, as discussed in their literature focusing on classroom anxiety, represent serious impediments to the development of second language fluency as well as to performance. In their discussion of clinical experience with anxiety as a barrier to second language development, they categorize this personality factor as that of apprehension, worry and even dread and anxious language learners often have difficulty concentrating, become forgetful, sweat, and have palpitations. Further, Chang, Horwitz, and Schallert (1999) report that there are generally two types or constructs of anxiety, which are related to second language learning in both speaking and writing. The report suggests that second language classroom anxiety refers to the anxiety felt by students in interacting with native-speaking students. It is the more general type of anxiety felt by most school students. On the other hand, second language writing anxiety refers to language-skill-specific anxiety felt by students. Chang, Horwitz, and Schallert (1999) suggest that these are two separate constructs and that anxiety levels in speaking or writing may be felt differently. Nevertheless, the report asserts that level of self-esteem is an important component for both constructs. In a research on English as Second Language, Huang (2004) reports that foreign students (i. e. Chinese) studying at North American universities have faired very well in TOEFL. While Chinese students have obtained very high marks, many still have difficulties in understanding academic lectures, taking notes, writing assignments and giving presentations. Further, this report would also illustrate that the two independent constructs reported by Chang, Horwitz, and Schallert (1999). Huang (2004) reports that the students in the study have proficiency in reading ability and grammar, and that listening and the speaking were the weakest. Moreover, the study also reports low level of confidence of foreign students in participation and interaction in classes due to this difficulty; thus, limiting their overall performance. Cummins (2000) supports that even though many have excellent English language skills in terms of social proficiency, many are still struggling with the type of cognitive academic language necessary for the success in the mainstream classroom. The Learner’s Willingness to Communicate Skehan (1989) further suggests that a learners willingness to communicate has also been related to anxiety. His research points toward some language learners attempting to avoid communicating in a second language due to fear of embarrassment over their current skill level in speaking the second language. Perhaps this is part of the reason why many second language learners, who study overseas, tend to remain connected to other foreign second language learners and avoid prolonged social contact with native-speaking peers. Though the reasoning behind each individuals level of willingness to communicate will likely vary based on the number of people present, the topic of conversation and the formality of the circumstances, avoiding discussion using the second language is a common anxiety among language learners. While many studies have shown the level of anxiety of second language learners increases because of erroneous personal beliefs of the students, most of studies assert that self-confidence is an important component in overcoming of both in classroom and writing anxieties. What the SLA Teacher Ought to Focus On: Sources of Language Anxiety Furthermore, Young (1991) provides a list of potential sources of language anxiety. In her review of the literature on language anxiety, Young asserts that language anxiety can have a variety of sources – that is, anxiety can be associated with the learner’s perceptions, teacher’s beliefs, as well as the instructional practice to second language learning. She argues that language can come from the following: a. personal and interpersonal anxieties, learner beliefs about language learning, instructor beliefs about language teaching, instructor-learner actions, and language testing. Personal perceptions and beliefs can have a great effect on the progress of language learning. These perceptions have been well-documented in the studies related to age and language learning. Hyltenstam (1992) asserts that age in relation to language learning is an important factor in achieving native-like fluency for second language learners. That is, younger students tend to learn the second language faster than their mature counterparts. On the other, self-perception of more mature learners tends to hinder in the development of second language skills, which can more appropriately termed as trait anxiety. For example, adults, who are pursuing study of a second language, may have a clear mission why they are pursuing such course and far more determination to persevere than their younger counterparts. However, a number of mature students, who enter a foreign language class, were victimized by various prejudices about second language learning. â€Å"I’m too old to learn†or â€Å"I’m linguistically challenged†are common erroneous beliefs that adult learners often succumb to. Ehrman et al (2003) suggest that the feelings of uneasiness, such as late start or a belief that one needs a special predisposition for learning learning, can be attributed to the barriers created by the student’s ego as one matures. Adult learners may perceive their performance in a foreign language classroom as unnatural or ridiculous in comparison to their experience in the first language acquisition process. Therefore, these factors often contribute to the apprehension and tension felt by adult learners in the context of second language learning, more specifically in the aspect of speaking, writing, and learning. In short, adult learners suffer language anxiety more as compared to their younger counterparts. Certainly, not all adult learners become paralyzed by negative emotions the moment they step into a foreign language classroom. However, it is a common perception of educators, who have lectured to a group of adults, that some non-native speaking students may be reluctant to participate, more especially when they realize or assume that other students are more fluent. Nonetheless, it is important to emphasize that this emotion is not alien to younger learners, but in the studies it have been well-documented that with age the tension and anxiety associated with learning a new language is stronger and more difficult to overcome. The Learning Environment as Source of Language Anxiety Furthermore, the learning environment can also be a source of language anxiety. MacIntyre and Gardner (1994) would denote this as situational anxiety. Hadfield (1992) has introduced the concept of classroom dynamics to describe everything that happens in and between the participants, both the teacher and the students. Heron further elaborates on the existential anxiety of students in a classroom setting. Moreover, Heron also lists three aspects of existential anxiety in relation to classroom dynamics: 1) acceptance anxiety, 2) orientation anxiety, and 3) performance anxiety. Acceptance anxiety would relate to apprehension of being judged in a foreign class. Often times, students as well as teachers may show approval and disapproval behaviors to others. Fellow students may show impatience or mock another as a sign of their approval or disapproval to their fellow students. This often manifest as a sign of competition for teacher’s approval among students in the classroom. Teachers may also exhibit judgmental attitude in their criticisms as well as their bodily movements to their students. The teachers may open criticize or mock a student in a class. A more subtle criticism can be observed when a teacher would correct an error of a student. Whether the teacher corrects the error explicitly, by providing the correction, or implicitly, by indicating the kind of error and giving the student the opportunity for self-correction, can make a difference in the student’s self-confidence. Orientation anxiety would relate to the personal understanding of the situational contexts of the discussion or what is going on. Teacher’s role in facilitating learning is undermined by the failure to manage classroom discourse. This leads for students to at times feel of being deprived of control. In a discussion, when turn stealing overrules turn taking, such feelings can occur. The student may feel the lack of control over his role in classroom interaction when he is late to answer a general question or the question is directed to another person. More often, students would find the teacher’s unclear or unsatisfactory explanation as frustrating and leaving a feeling of no control over the language as a system. Finally, the anxiety is further instilled with domineering and controlling teachers, who leaves students feeling they have no influence over what is going on in the classroom. Lastly, performance anxiety would relate to the apprehension or feeling of isolation in a class. The feeling of isolation may also express itself as a feeling of disregarded. The feeling of being alone among one’s peers is not uncommon in highly territorial classrooms in which students never want to change their seats or switch conversation partners. Moreover, this would relate to student’s anxiety to talk using the target language with fellow students in fear of being appearing stupid and judge as well. Hence, research reports would suggest that foreign students will tend to group with fellow non-native speakers and exhibit behavioral avoidance when studying in the mainstream English classes. Variables of Self-Confidence Self-confidence is a positive image yet realistic view of one-self and the situation. A confident person is someone who trust his own abilities, have a general sense of control in their lives, and believe that, within reason, they will be able to do what they wish, plan, and expect. According to Skehan (1989), available research does not show a single clearly-defined relationship between personality traits (such as self-confidence) and second language. He further points out that a major difficulty in investigating personality variables is that of identification and measurement, pointing toward a relatively new area of potential research needing attention. However, existing literature suggests that language anxiety can be correlated with students’ negative concepts of themselves as language learners, and negative expectations for language learning. With this in consideration, self-confidence levels can be viewed not only as a personality trait with complex factors affecting high or low confidence, but also as an outcome of high anxiety levels. This assumption is of considerable interest as anxiety tends to create negative self-perceptions about language performance and can then be tied directly to an increase in negative attitudes towards second language learning and a decrease in risk-taking and sociability. In different respect, overly high levels of confidence in language learning can have similar negative effects on language learning, hindering advancement in language proficiency as over-confidence, due to self-perceptions of high degrees of performance in oral/written communication or in positive socialization, can lead a language learner to believe that he or she has learned all there is to know about a language and lose sight of mastering higher complex linguistic skill in the SL. For example, an individual who sees that his or her skill level in the second language is superior to other SL learners who struggle with the SL, he or she might make substantial mistakes in grammar or comprehension, but remain completely unaware of their errors and thus not improve in the acquisition of the second language. Horwitz (1986) brings up an interesting concept regarding self-confidence by citing that language learning is a profoundly unsettling psychological proposition because it directly threatens an individuals self-concept and worldview. A bold statement, but it does indicate that language learning, as a whole, can be a major contributor to variable self-confidence levels based on how each individual interprets their learning in terms of culture, grammar, or any other related language learning aspect. Variable self-confidence levels in second language learners are profoundly impacted by a complex set of individualised variables that it would be difficult to label each and every possible contributor to self-confidence levels. Simply recognising self-confidence levels in SL learners as a result of language learning and of anxiety opens a variety of potential research methods to begin measuring cause and effect of variable self-confidence. Instructor-Learner Interaction and Classroom Procedures Young (1991) asserts that a learner’s beliefs about language learning can contribute to the psychological anxiety in students. Skills such as proper pronunciation, depth of vocabulary, and fluency may vary in importance for learners in relation to second language learning. Similarly, Horwitz also studied the effect of various learners’ perceptions to language learning. In fact, Horwitz reports that a number of foreign language students in his study may have unachievable personal goals and misconceptions about language learning. For example, a few respondents expressed their optimism in achieving native-like fluency in the second language in two years of study, while others expressed their belief that language learning is tantamount to learning how to translate. Clearly, these idealistic beliefs contribute to language anxiety, more evidently when their beliefs and reality clash. A very good example would be the overly optimistic goal of beginners to achieve native-like fluency in the target language in two years. Over time, the students would naturally tend to get frustrated to find the reality of their imperfect pronunciation even after a lot of practice. On the other hand, an instructor’s beliefs about language teaching can also be a source of anxiety among second language learners. The manifestations of instructor’s belief can more clearly be seen in the methodology or approach in which an instructor conducts the second language class. For example, most instructors, who employ the Grammar Translation Method to teach English, will undoubtedly argue that the most fundamental reason for learning the language is to give learners access to English literature, develop their minds through second language learning, and to build in students the kinds of grammar, reading, vocabulary, and translation skills requisite to pass any one of the variety of compulsory tests necessitated in educational institutions. These instructors often emphasize on the strict rules of grammar syntax and proper form in sentence construction. While the teacher believes that his role in class is to constantly test and correct student’s errors, some of the students might develop anxiety over their class performance. On the other hand, some instructors may choose to employ a different methodology in language teaching. Some instructors may choose to use Total Physical Response method for learners to enjoy the sessions and create a less stressful environment for the students. Practitioners argue that recreating the natural process for children first learning their native language will facilitate the learning of the second language in the same way. More importantly, it asserts that language learning method involves a substantial amount of listening and comprehension with a mixture of various physical response such as smiling, reaching, and grabbing. Thus, the aim was to lower the affective filter in order to accelerate language learning among students. Taking into account the beliefs of both learners and instructors as well as the sources of language anxieties felt by students in a classroom setting, it is also important to look into the dynamics of the learning environment. Hadfield (1992) has identified seven traits of a good classroom dynamics as shown in Table 1. Table 1: Traits of Good Classroom Dynamics 1. Student groups are cohesive and have a positive, supportive atmosphere. Group members are interested in each other and feel they have something in common. 2. The members of the group are able to compromise. They have a sense of direction as a group and are able to define their goals in group as well as individual terms. 3. Group members are not cliquey or territorial but interact happily with all members of the group. Members of the group listen to each other and take turns. 4. Individuals in the group are not competitive and do not seek individual attention at the expense of others. Members cooperate in completing tasks and are able to work together productively. 5. Group members are able to empathize with each other and understand each other’s points of view even if they do not share them. The members of the group trust each other. 6. The group has a sense of fun. 7. Group members have a positive attitude to themselves as learners, to the language and culture being studied, and to the learning experience. Interpretation of Educator Beliefs on Language Learning Many paradigms and principles in mentioned in existing literature in teacher cognition are generally by nature unobservable and researchers have defined such principles differently. Freeman defines the categories in teacher education as â€Å"knowledge, beliefs and perceptions that shape what the teachers know, and therefore what they do in their teaching. †The keywords in Freeman’s categorization would be knowledge, beliefs and perceptions. These keywords would therefore define the scope of the teacher’s competency in relation to language teaching. Ellis (2006) would further refine the three words to discuss the teacher’s biographical experience and how it contributes to their professional knowledge. Ellis (2006) proposes â€Å"knowledge, beliefs, and insights†as refinement of the Freeman’s categorization. Knowledge (cited after Woods by Ellis) would be related to facts and the â€Å"things we know†. Beliefs refers to the instructor’s â€Å"acceptance of a proposition †¦ for which there is an accepted disagreement. †Ellis further elaborates on this irony as â€Å"ESL students need explicit focus on grammar as well as communicative practice. †Lastly, insight would relate to the instructor’s â€Å"personal practical knowledge: knowledge which is experiential, embodied, and reconstructed out of the narratives of a teacher’s life†. Ellis (2006) further elaborates insight as â€Å"an understanding gained from personal experience that allows us to see how previously understood realities could be different. It illuminates something previously unseen, makes sense of something previously incomprehensible, or lends a new perspective on something taken for granted. †Conclusion Different language experiences will result to rich and diverse insights, which can be very useful to second language teachers. However, there is yet to be a methodical study of a knowledge database of the learning experiences of English second language teachers. Formal education would require and ensure teachers are equip with the knowledge about phonology, grammar syntax, bilingualism, and motivation and methodology, etc. In addition, beliefs about the theories within language learning are also formed in the process as teachers develop a technique or approach in second language teaching. More importantly, teachers gain insights from the personal experiences, particularly in teaching second language. These insights are gained from reflection and recognition the complex, interwoven, rich, and diverse nature of what teachers â€Å"know†. The contents of this teacher booklet all aim to give the SLA teacher some insight into the areas in which he exerts significant impact. If taken to heart, he will indeed be able to make a dent in language learning by lessening the anxiety of his students and increasing their self-confidence. References Chang, Y. S. , Horwitz, E. K. and Schallert, D. L. (1999). Language Anxiety: Differentiating Writing and Speaking Components. Language Learning, 49 (3), 417-446. Cummins, J. (2000). Immersion education for the millennium: What we have learned from 30 years of research on second language immersion. Retrieved on October 23, 2007 from www. iteachilearn. com/cummins/immersion2000. html Ehrman, M. E. , Leaver, B. L. Oxford, R. L. (2003). A brief overview of individual differences in second language learning. System, 31 (3), 313-330. Ellis, E. M. (2006). Language learning experience as a contributor to ESOL teacher cognition. Teaching English as Second Language or Foreign Language, 10 (1). Gardner, R. C. Lambert, W. E. (1972). Attitudes and motivation in second language learning. Rowley, Mass: Newbury House. Hadfield, J. (1992). Classroom dynamics. Oxford: Oxford University Press. Horwitz, E. K. (1986). Student effective reactions and the teaching and learning of foreign languages. College of Education: The University of Texas at Austin, Texas. Horwitz, E. K. , Horwitz, M. B. Cope, J. (1986). Foreign language classroom anxiety. The Modern Language Journal, 70 (2). Huang, J. (2004). Voices from Chinese students: Professor’s use of English affects academic listening. College Student Journal, 38(2), 212-223. Hyltenstam, K. (1992). Non-native features of near-native speakers: on the ultimate attainment of childhood L2 learners. In R. J. Harris (ed. ) Cognitive processing in bilinguals, 351 367. Amsterdam: North-Holland. MacIntyre, P. D. Gardner, D. (1994). How does anxiety affect second language learning? A reply to Sparks and Ganschow. The Modern Language Journal, 79 (1). Skehan, P. (1989). Individual differences in second-language learning. London: Edward Arnold Young, D. J. (1991). Creating a low-anxiety classroom environment: What does language anxiety research suggest? The Modern Language Journal, 75 (4).
Thursday, November 14, 2019
The Successful Development Essay -- Technology, Logistics
The successful development and implementation of networked technologies coupled with ingenuity and collaboration allowed Michigan to thrive in the manufacturing and service sectors at the turn of the century. By 1900 railroads combined with steamboats, the telegraph, lighthouses and silos revolutionized overland transportation and travel, pulling Michigan and national markets together, aiding in the creation of the modern consumer society and the production of new technologies. Railroads cut travel time dramatically and reduced freight costs with two important economic results for Michigan. First, they made the settlement and development of continental interiors possible which transformed demanding and dangerous journeys of months into a trip of a few days. This linked the countryside more closely to the cities, production areas to markets and raw materials, and continental interiors to coastlines and waterways. Second, farmers switched from raising subsistence crops to cash crops better suited for their local soils, thus increasing crop yields dramatically and income for consumer goods. This stimulated sales, provided more jobs, increased production, and lowered prices. With business booming, companies developed new products, triggering an explosion of new technological advances, inventions, and consumer products in the latter 1800's. Steamboats would be coupled with railroads along with lighthouses, the telegraph and silos. Until steamboats, man had only his might and the wind to transport himself and his cargo. The bulk of the products were floated downstream on rafts and flatboats. However, these vessels were too clumsy to navigate upriver. Although wind was free and worked efficiently on oceans and big lakes, it was no ma... ...nessmen sough to curb seasonal irregularities and promote stability. They formed employers association to monitor labor costs, a trade association to deal with shippers, and new banks to handle the demands of capital and money markets. Due to the ingenuity of men like Sligh, McMillan and Berkey coupled with the development and implementation of networked technologies in transportation and communication Michigan was able to survive economically at the turn of the century. By 1900 Michigan would be tied to national market, aiding in the creation of the modern consumer society and the production of new technologies. These same factors that led to Michigan’s survival would later open Michigan, particularly with the help of Gerald Ford and his Motel T, to become a powerhouse of industrialization and the birthplace of a mobile renaissance in the entire United States.
Tuesday, November 12, 2019
Gaming Addiction study Essay
According to Daria J Kuss in the 2000s, online games became popular, while studies of Internet gaming addiction emerged, outlining the negative consequences of excessive gaming, its prevalence, and associated risk factors. Internet gaming is a booming market. In 2012, more than one billion individuals played computer games, which fuelled the 8% growth of the computer gaming industry in the same year. A recent report by the market research company Niko Partners has estimated the People’s Republic of China’s online gaming market at $12 billion in 2013. In her research she stated that Internet gaming addiction has increased both in quantity as well as in quality. Research on gaming addiction dates back to 1983, when the first report emerged suggesting that video gaming addiction is a problem for students. Shortly thereafter, the first empirical study on gaming addiction was published by Shotton, based on self-reports of young male players who claimed they were â€Å"hooke d†on their games. The early studies suffered from a lack of standardized psychometric instruments used for assessing gaming addiction. Massively Multiplayer Online Role-Playing Games (MMORPGs), on the other hand, appear of particular interest to players because they offer a variety of incentives for play relative to other game genres. Of all online gamers, 46% play MMORPGs,3 confirming their position as the most popular online games. MMORPGs are game universes inhabited by thousands of players at the same time (massively multiplayer) with no spatial or temporal boundaries because they are played online, and they allow players to adopt various virtual personas in their avatars (role playing). In South-East Asian countries, the negative impacts of Internet gaming addiction have led governments and health care providers to take the problem seriously and to develop a series of initiatives to curb and alleviate the problem. In South Korea, Internet gaming addiction is viewed as a significant concern for public health, and up to 24% of children who have been diagnosed with Internet addiction are hospitalized. In Japan, the government has recognized the problem following a study by the Ministry of Education, which has led to the development of â€Å"fasting camps†where individuals suffering from Internet and gaming addiction are helped by being cut off from technology completely. It has been stated that the higher the Internet penetration and social acceptance of gaming, the higher the prevalence of gaming problems, partially explaining the higher prevalence rates reported in South-East Asian countries. In addition to this, there is good reason to think that the lower acceptance of excessive gaming in a culture, the more distress (not less) gamers experience in engaging in the activity, potentially fuelling problem perception. Therefore, a lack of acceptance of excessive gaming and thus stigmatization of the behavior might contribute to higher rates of addiction and problematic play in some way. Following growing concern, specialized treatment centers and programs have been established in Europe (including the outpatient clinic for behavioral addictions in Mainz, Germany, and the Capio Nightingale Hospital in London, UK) and the US (including the inpatient centers RESTART Internet Addiction Recovery Program in Seattle and the recently opened digital detoxification and recovery center in Pennsylvania), reflecting the growing need for professional help. Internet gaming addiction is a behavioral problem that has been classified and explained in numerous ways. According to Griffiths,13 biopsychosocial processes lead to the development of addictions, such as Internet gaming addiction, which include the following components. First, the behavior is salient (the individual is preoccupied with gaming). Second, the individual uses the behavior in order to modify their mood (ie, gaming is used to escape reality or create the feeling of euphoria). Third, tolerance develops (the individual needs increasingly more time to feel the same effect). Fourth, withdrawal symptoms occur upon discontinuation of the behavior (the individual feels anxious, depressed, and irritable if they are prevented from playing). Fifth, interpersonal and intra-personal conflict develops as a consequence of the behavior (the individual has problems with their relationship, job, and hobbies, and lack of success in abstinence). Finally, upon discontinuation of the beha vior, the individual experiences relapse (they reinitiate gaming). Although the core criteria appear to be established, the etiology of Internet gaming addiction has yet to be studied in detail. Research15 indicates that a number of risk factors are associated with Internet gaming addiction. These risk factors include certain personality traits, gaming motivations, and structural game characteristics. The personality traits most commonly associated with Internet addiction include neuroticism,37,50 aggression and hostility,43,50–52 and sensation-seeking.43,50 Factors that appear to protect frequent online gamers from developing problems with their gaming were found to be conscientiousness and extraversion,53 suggesting that for different individuals the same behavior can have different psychological repercussions. In addition to this, the following gaming motivations were found to be most commonly associated with gaming addiction: coping with daily stressors and escapism, online relationships, and mastery, control, recognition, completion, excitement, and challenge. This indicates that the reasons for game play may be an important indicator of potential risk for Internet gaming addiction. Specifically, in comparison with non-MMORPG players, MMORPG players preferred their online friends over their real-life friends. Similarly, significantly more dependent gamers were found to prefer spending time with their online friends than their offline friends relative to nondependent gamers and felt their social needs were met better online than offline. Moreover, while online games provide nonaddicted players with satisfaction, addicted players play to avoid dissatisfaction, which can be an indication of withdrawal symptoms they want to overcome by engaging in gaming compulsively. The motivational differences to play games between dependent and nondependent as well as MMORPG and other gamers appear to be useful clinical information because these motivations can be specifically targeted in treatment sessions. For instance, elements of exposure therapy may be used for the socially fearful in order to decrease discomfort and reintroduce clients to real-life social environments. Also, alternative pastime activities that are perceived as satisfying can be encouraged specifically in group therapy sessions. Encouraging engagement in group sports might satisfy both the need to engage in competitive and satisfying activities and the need to interact with peers in real life. Moreover, a number of structural game characteristics have been found to increase the risk for developing Internet gaming addiction, namely online relative to offline gaming,61 positive reinforcement,62 the enjoyment of particular game features, such as adult content, finding rare in-game items, and watching game cut scenes,63 and viewing one’s virtual persona as better than oneself.64 These characteristics indicate that particular games can be more addictive than others,15 which appears important for game developers and public prevention campaigns that focus on decreasing risk and raising awareness of potential problems. Prevention campaigns could target school-aged children, teachers, and parents in education settings. They could be based on the principles of providing information and a discussion platform concerning Internet and gaming use and possible negative consequences via psychoeducation, with the ultimate goal of encouraging healthy media use. Success could be determ ined over the long term using triangulation of data and reports obtained from the targeted populations.
Sunday, November 10, 2019
“Nanotechnology-implications and future†Essay
‘Nanotechnology’ is actually a fairly new idea .Nanotechnology is engineering, science, and technology which is conducted on nanoscale .It is the manipulation of matter on an atomic and molecular scale.It is applicable in all the fields of science such as Biology, Materials science ,Physics and Engineering . Nanoscience involves the ability to examine and to control individual atoms and molecules .Scientists currently match the future implications of nanotechnology.Nanoscience or Nanotechnology is able to create many new materials and devices with a vast range of applications. On the other hand , it raises many problems as any new technology including concerns about toxicity and environmental impact of nanomaterials ,and their effects on global economies . Nanorobotics center on self-sufficient machines which operate at nanoscale . There are hopes for applying nanorobotics in medicine ,yet it may not be easy to do such things because of drawbacks of such devices .Scientists on the moment have actually found that some of nanoparticles on which they are working can go through human skin .This could permanently damage our skin cells , causing cancer. If we are using nanoscience in everyday life in future , then it could affect the environment very much , so we don’t have that much advanced facilities to stop nanoparticles from going through them .Nanotechnology can make our life luxurious , but we may even lose an identity as humanity .
Thursday, November 7, 2019
American History Timeline 1675-1700
American History Timeline 1675-1700 Between 1675 and 1700, the British colonies on the eastern coast of the North American continent to evolve. Plymouth became part of Massachusetts, Pennsylvania changed from being a proprietary colony to a royal one and then back to a proprietary colony, and North Carolina was designated. Here are the key events that occurred between these years. 1675 June 20: King Philips War begins when King Philip (1638–1676, and also known as Metacomet) leads a coalition of his Wampanoag Indians with their allies the Pocumtuc and Narragansett on a raid against the colonial settlement of Swansea. September 9: The New England Confederation declares war on King Philip and each colony is required to provide men for a combined force. September 12: King Philip achieves a decisive victory against the forces of the Massachusetts Bay Colony and their Nipmuc allies at Bloody Brook. 1676 February: The Mohawk launch a surprise assault against Metacomet, a turning point in King Philips War. March: King Philips War continues as Metacoms forces attack Plymouth, Massachusetts, and Providence, Rhode Island. June: Nathaniel Bacon assembles a group of 500 men leading them to Jamestown in what comes to be known as Bacons Rebellion. Virginia planters agree to support Nathaniel Bacon. June 12: The colonists with the Mohegan Indians defeat King Philips men at Hadley. July: Nathaniel Bacon, the instigator of Bacons Rebellion or the Virginia Rebellion (1674–1676), is declared a traitor and arrested but quickly freed by his men. He is later pardoned after he admits his guilt. July 30: Bacon writes the Declaration of the People of Virginia, criticizing the governors administration of levying unfair taxes, appointing friends to high places, and failing to protect settlers from attack. August 22: King Philips War ends in the English colonies when the Indians surrender and leaders Metacomet and Anawan are killed. Conflict continues in the northern theater (Maine and Acadia) September 19: Bacons forces capture and then burn Jamestown to the ground. October 18: Nathaniel Bacon dies of a fever. The rebel army surrenders when promised amnesty. 1677 January: Virginia Governor Berkeley executes 23 of the rebels from Bacons Rebellion in direct defiance of the crown. He is later replaced by Colonel Jeffreys as the head of Virginia. September 14: Increase Mather publishes The Troubles That Have Happened in New England. 1678 April 12: With the Treaty of Casco, King Philips War is formally brought to an end. Winter: The French (Rene Robert Cavalier, Sieur de la Salle, and Father Louis Hennepin) visit Niagara Falls while exploring Canada. The falls were first reported by a westerner (Samuel de Champlain) in 1604. 1679 The Province of New Hampshire is created out of the Massachusetts Bay Colony by royal degree of British King Charles II. 1680 January: John Cutt takes office as the president of New Hampshire and ending Massachusetts governance. 1681 March 4: William Penn receives a royal charter from Charles II to set up Pennsylvania, to pay off debts owed to Penns father. 1682 April: Frenchman Sieur de la Salle claims the land at the mouth of the Mississippi for France and calls the territory La Louisiane (Louisiana) in honor of his king Louis XIV. May 5: William Penn publishes Frame of Government of Pennsylvania that provides for a precursor of a bicameral government. August 24: The Duke of York awards William Penn a deed to the lands that make up Delaware. 1684 October: Frustrated by the unwillingness of the Massachusetts Bay Colony to revise its charter to weaken the power of the church, Charles II revokes its royal charter. During the Second Anglo-Dutch War, Charles II gives the Province of New Netherland to his brother, the Duke of York. 1685 February: Charles II dies and his brother the Duke of York becomes King James II. March: Increase Mather is named Acting President of Harvard College. 23 April: James II renames New Netherland to New York and makes it a royal province. 22 October: King Louis XIV revokes the Edict of Nantes that gave the Huguenots to practice their religion, and afterward, the number of French Huguenot settlers in America increases. 1686 King James II creates the Dominion of New England, a mega-colony covering all of New England and combining the colonies of Massachusetts Bay, Plymouth Colony, Connecticut Colony, the Province of New Hampshire and the Colony of Rhode Island and Plymouth Plantations- New Jersey and New York would be added in 1688. James names Sir Edmund Andros as governor general. 1687 William Penn publishes The Excellent Privilege of Liberty and Property. 1688 The extremely unpopular Governor of the Dominion of New England, Edmund Andros, places the militia of New England under his direct control. April: Governor Andros plunders the home and village of Jean-Vincent dAbbadie de Saint-Castine (1652–1707), a French military officer and Abenaki chief, considered the start of King Williams War, an outgrowth of Europes Nine Years War between the English and French. April 18: The earliest known antislavery tract Petition Against Slavery is released in the colonies by the Quakers at Germantown, Pennsylvania. November: The Glorious Revolution occurs in which King James II (Catholic) flees to France and is replaced by William and Mary of Orange (Protestant). 1689 February: The English Parliament presents the English Bill of Rights to William and Mary. April 11: William and Mary of Orange are officially named King and Queen of England. April 18: A popular rising of a well-organized mob of provincial militia and citizens forms in the town of Boston and arrest dominion officials in the Boston Revolt. April 18: Governor Andros surrenders to colonial rebels and is put in jail. New England colonies begin re-instituting their own governments after Governor Andros is removed from power. May 24: The Toleration Act of 1688 is passed by Parliament which gives limited Freedom of Religion to all British citizens. December 16: The English Bill of Rights receives the royal assent by William and Mary and goes into law. It limits monarch powers and sets out the right of Parliament, and the rights of individuals. 1690 King Williams War continues in North America when the combined forces of the French and the Indians attack towns in New York, Maine, New Hampshire, and Massachusetts. 1691 William Penn makes Delaware a separate government from Pennsylvania. Maryland is declared a royal province, removing Lord Baltimore from political power. October 7: William III and Mary II establish the Province of Massachusetts Bay, including all Massachusetts Bay Colony, all of Plymouth Colony and part of the Province of New York. 1692 William III suspends William Penns proprietary charter for Pennsylvania, making it a royal province. February: Salem Witchcraft trials begin with the trial and conviction of a slave woman named Tituba: 20 persons will be executed before the trials end. Increase Mather is named President of Harvard. 1693 February 8: William III and Mary II of England sign a charter creating the College of William and Mary in Williamsburg, Virginia. The Carolinas win the right to initiate legislation in the British House of Commons. Twenty Cherokee chiefs visit Charles Town in Carolina, with an offer of friendship and help with their troubles with other tribes who had carried off some of their kinsmen. Governor Philip Ludwell agreed to help but said the kidnapped Cherokees were already in Spanish hands. 1694 August 15: Colonists from Connecticut, Massachusetts Bay, New Jersey, and New York sign a peace treaty with the Iroquois to keep them from allying with the French in the future. Pennsylvania is once again named a Proprietary Colony when William Penn gets his charter back. 28 December: After Mary dies, William III takes sole rule over England. 1696 The Navigation Acts of 1696 are passed by Parliament that limits all colonial trade to English-built vessels, among other things. 1697 September 20: The Treaty of Ryswick ends King Williams War and restores all colonial possessions to pre-war ownership. 1699 July: Pirate Captain Kidd is captured and sent to England eight months later, where he will be executed in 1701. The Wool Act, one of the Acts of Trade and Navigation, is passed by Parliament to protect the British wool industry. It forbids the export of wool from the American colonies. 1700 Massachusetts, who had banned Catholic priests first in 1647, passed another law requiring all Roman Catholic priests to leave the colony within three months or be arrested. Boston is the largest city in the American colonies and the overall population of the colonies numbers around 275,000. Sources and Further Reading Schlesinger, Jr., Arthur M., ed. The Almanac of American History. Greenwich CT: Barnes Nobles Books, 1993.Shi, David E., and George Brown Tindall. America: A Narrative History, Tenth Edition. New York: W. W. Norton, 2016.Turner, Frederic Jackson, and Allan G. Bogue. The Frontier in American History. Mineola, NY: Dover Publications, Inc., 2010 (originally published 1920)
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